Forensics Part 4: The Digital Post-Mortem — Healing the City
We have found the Artifacts, analyzed the Ghosts, and reconstructed the Timeline. The intruder has been identified and their path is clear. But a Mindful Architect knows that the job …
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We have found the Artifacts, analyzed the Ghosts, and reconstructed the Timeline. The intruder has been identified and their path is clear. But a Mindful Architect knows that the job …
In the first two parts of our Forensics series, we collected Artifacts (Logs) and analyzed Ghosts (RAM). But right now, we just have a pile of evidence. To catch an …
In our first archaeology lesson, we looked at Artifacts (logs) left on the hard drive. But modern intruders are clever. They know that files leave footprints, so they often choose …
In our previous levels, we built a city and even practiced attacking it. But if a real intruder entered your city today, would you actually know what they did? Standard …
We have built the Dojo, created the flaws, and equipped our tools. Now, the time for theory is over. It is time for the First Strike. In this simulation, we …
In the previous parts of the Dojo, we built our Sanctuary and populated it with Vulnerabilities. Now, it is time to put on the mask of the intruder. To be …
In Part 1, we built the Sandboxed Sanctuary—the physical room for our Dojo. But a warrior cannot practice with a straw man that never moves. To learn how to hunt …
For five levels, we have been building and managing a “Digital City.” But a true Mindful Architect knows that a fortress is only as strong as the pressure it can …
In the lifecycle of every citizen’s tool, there comes a time for a “Clean Break.” Perhaps a laptop has reached the end of its three-year life, perhaps a citizen is …
In the old days of the physical city, we relied on the “Castle Walls.” If you were inside the building and plugged into the wall, we trusted your computer. But …